MPEG’s Efforts to Standardize the ORBX format

Market analysts predict that a multibillion dollar shift toward immersive forms of media and displays will unfold in the early 2020’s. Media, and our ability to interact with it, will no longer be confined to 2D video paradigms. Toward that

Benefits of ORBX for Light Field Workflow and Display

This presentation will explore the hardware specific benefits of MPEG’s standardization efforts for ORBX and vectorized holographic formats, as well as articulate the downstream light field workflows that enable compelling immersive experiences. Jon Karafin, CEO and Founder, Light Field Lab,

Summary of Air Force Research Lab Workshop on Advanced 3D Displays

The Air Force Research Lab at Wright Patterson Air Force Base hosted a workshop in November 2016 that brought together military, government and intelligence users and developers of lightfield and holographic display solutions.  The one-day workshop, hosted by Darrel Hopper,

Streaming Media for Field of Light Displays (SMFoLD) Workshop Summary Released

Insight Media and Third Dimension Technologies organized an all-day workshop on Oct. 28, 2016 in conjunction with the Society for Motion Picture and Television Engineers (SMPTE) annual technical conference in Hollywood, California.  Over 100 people registered for the workshop with

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SMFoLD Workshop Very Well Received

We had a great workshop. Over 90 industry leaders signed up for the SMFoLD workshop and attendance was high. The discussion was lively and many ideas were floated.  We heard back from a number of participants that they were very

Workshop on Streaming Media for Field-of-Light Displays Announced

A new workshop on streaming media will be held on Fri., Oct. 28 at the Loews Hollywood Hotel in Los Angeles, following the SMPTE® 2016 Annual Technical Conference & Exhibition (SMPTE 2016). The workshop is designed to provide an update on

Welcome to SmFOLD Blog

Welcome to the SmFOLD blog page. We will post new information and write comments about this ongoing project as warranted. We hope you find the information and comments helpful as we pursue the development of a 3D streaming standard that